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Main Avistrum Site
A link to the main Avistrum home page, with character bios, story recaps, announcements, and more!
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The Fountain
As you walk across the drawbridge and into the massive courtyard in front of the castle, you see a group of students milling about in front of a large fountain. The fountain is adorned with four spouts in the shapes of the four house mascots: a phoenix, a sphinx, a wolf, and a dragon. Atop the fountain is a depiction of the four school founders, standing back to back, seemingly surrounded by an unseen foe.
If you are new, please stop here and introduce yourself to the other students. Please refer to the Student Code of Conduct (posted on the Notices Board) before you begin posting.
- 298 Topics
- 5581 Posts
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Last post by JaycetheOwl
on Tue Jan 24, 2012 7:23 am
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Kobiyashi's Garden
Near the Fountain lies the beautiful japanese garden of the Headmistress. It is richly adorned with maples, bamboo, camelias and gnarled pines pruned bansai style. Gorgeous Cherry trees blossom year round, leaving the garden perpetually in springtime. In the middle of this wonder stands a magnificent pagoda where Headmistress Kobiyashi's office resides.
Moderator: Professor Kobiyashi
- 36 Topics
- 511 Posts
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Last post by Professor Kobiyashi
on Mon Feb 06, 2012 6:46 pm
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The Dojo
In the corner of the Gardens sits the Dojo, an enormous wooden structure with multiple levels, which increase in difficulty as one ascends. Outside the building sways the banner of each respective house along with dreamcatchers of every shape and size. The doorway is adorned with elaborate carvings of four wands depicting the house crests.
Moderator: Rein Darkshine
- 15 Topics
- 139 Posts
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Last post by Victor Grym Bowen
on Tue Nov 22, 2011 11:24 am
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The Garden Shed
A small, weather-beaten shed stands in its own corner of the Gardens. Though it is not much to look at on the outside, upon entering the shed you see an amazing site; it has been magicked to be twenty-times its size with a high ceiling and glass-paned windows to allow the sun's rays inside. It is flourishing with plants, ample student workspaces, and tools of all kinds.
Moderators: Professor Kobiyashi, Professor Emberwing
- 30 Topics
- 290 Posts
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Last post by Professor Emberwing
on Fri Feb 03, 2012 11:07 am
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Student Tables
Running the entire length of the Great Hall are four enormous oak tables, one for each House. The atmosphere is informal, and students wander back and forth, talking with others from all the Houses.
- 506 Topics
- 23629 Posts
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Last post by Senator Kensington
on Tue Jan 24, 2012 1:49 pm
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Games Corner
In the corner of the Great Hall, nestled near a roaring fire, is the area where students like to congregate to play games.
- 40 Topics
- 22102 Posts
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Last post by Tori Maddison
on Thu Nov 10, 2011 9:00 pm
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Professor Dowling's Office
Nestled at the back of a long, dim hallway, Clark Dowling's Office is guarded by a large stone Sphinx. Those who enter will see all manner of strange artifacts lining the bookshelves, various types of games and an area for boxing training. An empty plaque with the name "Lysander" hangs over the fireplace.
Moderators: Clark Dowling, Head Boy and Girl
- 40 Topics
- 918 Posts
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Last post by Clark Dowling
on Wed Feb 01, 2012 6:28 pm
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Houdini Theatre
Built by former Headmaster Harry Houdini to practice his stage shows for muggles, it now serves as an apt classroom for Defense Against Dark Magic!
Moderators: Clark Dowling, Harry Houdini, Head Boy and Girl
- 19 Topics
- 519 Posts
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Last post by Clark Dowling
on Thu Jan 19, 2012 4:37 pm
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Potions Laboratory
Professor Trent Voertigern, Lobostro Head of House, works on new creations in this room. The lab is well-stocked with a wide assortment of potion making ingredients, so get in here and get to work!
You must have permission to use the lab during non-class times (dangerous things in here, you know), so make sure to ring the doorbell and announce your arrival before entering.
Moderators: Professor Voertigern, Head Boy and Girl
- 21 Topics
- 226 Posts
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Last post by Professor Deserand
on Mon Oct 17, 2011 10:33 am
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Professor Boudreaux's Office
Far up in the tower, there's a room with Victorian styling, comfy chairs, and large windows looking out over the Quidditch Pitch. It has become the office for the (former) House Ghost, Colubrae Head of House, History of Magic professor, and Deputy Headmaster.
Moderator: Head Boy and Girl
- 20 Topics
- 161 Posts
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Last post by Victor Grym Bowen
on Tue Jan 10, 2012 4:33 pm
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Bloodthorne's Office
Deep within the dungeons of Avistrum castle lies the office of the former Divination Professor, Kraven Bloodthorne. Two stone dragons create an arch around his doorway. A crystal orb is located in the middle of his black door. Now that he has returned, ask the orb to enter -- you may be allowed.
Moderators: Kraven Bloodthorne, Head Boy and Girl
- 14 Topics
- 268 Posts
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Last post by Kraven Bloodthorne
on Tue Oct 25, 2011 2:06 pm
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The Hospital
Nestled in a corner just beyond the Great Hall is the Hospital, where Nurse Signa tends to students who've fallen off a broom, suffered a Doxy bite in Care of Magical Beasts, or just eaten too many Chocolate Frogs.
Moderator: Head Boy and Girl
- 81 Topics
- 1728 Posts
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Last post by Signa
on Tue Nov 08, 2011 9:18 pm
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